Game #01:
"Resident Evil HD Remaster"
Resident Evil is a survival horror game where the player controls the on-screen character from a third-person perspective to interact with the environment. To advance through the game, the player must explore a mansion and its surrounding areas while avoiding, outsmarting and defeating various types of monsters like zombies, undead dogs, and giant spiders. The player can open doors, push certain objects, climb obstacles, and pick up items. When an item is collected, it is stored in an inventory that the player can access at any time. Items in the inventory can be used, examined, and combined to solve puzzles and gain access to areas that were previously inaccessible. The inventory is limited to a certain number of slots, and the player must often move items from the inventory to storage boxes located in certain areas to manage space.
This game was released on January 20, 2015.
Now sells at USD $19.99 (digital code).
Here's the gameplay trailer.
This game was released on January 20, 2015.
Now sells at USD $19.99 (digital code).
Here's the gameplay trailer.
Game #02:
"Dying Light"
Dying Light is a first-person zombie apocalypse-themed game set in an open world. Players traverse an expansive urban environment overrun by a vicious epidemic, scavenging the world for supplies and crafting weapons to defend against the growing infected population with a heavy focus on parkour mechanics, allowing players to perform actions such as climbing ledges, leaping off from edges, sliding, jumping from roofs to roofs and zip-lining. Parkour mechanics also applied on combat. Players can perform action such as drop-kicking when engaging combat with enemies. A grappling hook is also featured in the game, allowing players to climb up buildings and travel between places quickly.
This game was released on January 27, 2015.
Now sells at USD $34.99 & FREE Shipping on orders over $35.
Here's the trailer.
Game #03:
"Grim Fandango Remastered"
Grim Fandango is an adventure game, in which the player controls Manuel "Manny" Calavera (calavera being Spanish for 'skull') as he follows Mercedes "Meche" Colomar in the Underworld. The game uses the GrimE engine, pre-rendering static backgrounds from 3D models, while the main objects and characters are animated in 3D. The player controls Manny's movements and actions with a keyboard, a joystick, or a gamepad. Manny must collect objects that can be used with either other collectible objects, parts of the scenery, or with other people in the Land of the Dead in order to solve puzzles and progress in the game. The game lacks any type of HUD. Unlike the earlier 2D LucasArts games, the player is informed of objects or persons of interest not by text floating on the screen when the player passes a cursor over them, but instead by the fact that Manny will turn his head towards that object or person as he walks by. The player reviews the inventory of items that Manny has collected by watching him pull each item in and out of his coat jacket. Manny can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. As in most LucasArts adventure games, the player can never die or otherwise get into a no-win situation (that prevents completion of the game).
This game was released on January 27, 2015.
Here's the trailer.
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